Perhaps give a go on a playthrough and see how it goes. So first. 1 mo. Like I say, having artillery in your division templates, air superiority and waiting for the Axis manpower to deplete is the key to success whilst using this strategy. The independence of Estonia lasted for about 20 years. Today in Hearts of Iron IV La Resistance we're showing off my latest MP guide made for La Resistance/Man the Guns specifically designed for competitive. Soviet Union Guide - Defense in Depth Goal of the Guide Show that late game Germany can be dealt with Repeatable strategy that can be used by anyone in single player Win war and peace, get at least 90% of the spoils Display novel defense in depth with lines of retreat based on perpendicular fallback lines, debate utility for multiplayer If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. The Path of Marxism/ Leninism2. Yeah, that would be good. Beating The Soviet Union and Germany with Poland - No More Partitions Alas, France is on the brink of civil war with the communists quickly growing in strength. You should purge Rokossovsky because you cant get him anyways with Collectivist Ethos but even if you play with Positive Heroism, you can trade him for the Division Defense and the Ace Chance advisor. Please see the. Pokmon Scarlet and Violet | Iron Leaves Tera Raid Event Guide, Wild Hearts | Master of the Skies Achievement/Trophy Guide, Wild Hearts | How to Craft the Best Weapons (Weapon Upgrade Guide), https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide, https://www.keengamer.com/article/20176_hearts-of-iron-iv-german-reich-guide, Remorse: The List 10 Xbox Keys Giveaway, 10 Games Releasing In March To Look Out For. The only exception would be if a 14/6 kept infantry from piercing you. Keep an eye though, as Im working on some guides for Japan, the German Empire, and nations in the Kaiserreich mod. I will look to add this information on the guide as soon as possible. Please write your division build / setup for this tutorial. That way I can lend-lease their guns to Spain and later China to increase army XP. Sorry for the necro. Privacy Policy. (support,medic,reckon,engineer,radio as support.). Youll need about 168-192 such divisions (7-8 armies) to cover your Western border alone, probably 2-3 more armies to cover Siberia against Japan. This item has been removed from the community because it violates Steam Community & Content Guidelines. This is so youre not totally unprepared when the Axis invaded you in 1941. Is it 5-9 divisions out of 24? Additionally, you should never build level ten land forts, as the AI will not attack them. Gun most important upgrade on tanks, then reliability. How to play Soviets since no step back? : r/hoi4 - reddit Finally, logistics should be applied as needed. He must go (this choice is the easiest as Khrushchev is pretty irrelevant). Hello Tomorrow! - Wikipedia And unlike 14/4 marines, once these land they can actually fight. The Hearts of Iron IV team has kicked things into high gear with a new diary - the first that will look at all of the changes coming to the Soviet Union as part of No Step Back and the free. 10. Easy to Learn: Tracer - A Comprehensive Guide! In this case, you want every division you send to be fighting. If you don't care about armor, support artillery is worth it if you do SF. If you do not bother to check out my post, can you at least upload your gameplay record to YouTube ( or other platforms ) please ? Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. Comprehensive Spell guide to Magicka 2 AGAIN! Then add 2 points reliability and save XP for tanks. It is worth noting that, against some heavy tanks (especially without armor upgrades) just upgrading your medium tank guns is enough. However mechanized does have a lot of defense, which is useful if you really want these to hold. This suggests to me that you built too few civs and started making mils too early. Fun Fact: If you switch to the Superior Firepower doctrine and install the unique Armor Genius advisor BEFORE you complete the Great Purge, he actually gets killed instead of the Mass Assault expert Tukhachevsky. Thanks for the post. This is a vanilla (1.10.x), multiplayer-oriented guide, but naturally applies to singleplayer as well. For volunteers, it's different because you're capped on the number you can send. Positive Heroism8. Is it a good idea to leave few titles to Axis so I could build my forts behind rivers? Support engineer, signal, maintenance, recon. The numbers are all with full 1945 tech but no doctrines. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. You can find part 1 here, part 2 here and part 3 here. Uses: If you're already researching heavies, these are a low-cost way to make it very expensive for your enemy to attack you. WWII needs a rework and an expansion on historical. Support Companies: Same as all the other tanks. In addition, this is one of the key reasons I recommend going down the Positive Heroism root, as you get access to the tank genius Konstantin Rokossovsky, which allows you to make better use of your tanks; by accepting the German-Soviet Research Treaty, you get access to research bonuses on medium tanks, which you must research as soon as possible! 556. As no-air Russia, you'll also need some SPAA in the division, 2 will do to defeat most planes. @Garface KNEEL BEFORE ME! I will not list every single one, but the ones I feel you should go for first. Eisenhower's speech was delivered three years after the first Soviet nuclear test in 1949 and only a few months after the first successful Soviet H-bomb test in August 1953. Okay so lets talk about how you should actually play the early game given you followed everything pointed out above. How do you get so much army exp so early on? I decided to test that theory by playing Soviets and imposing a rule of defense only until 1943. And secondly, what division templates are you using? The tanks don't fight. The following recommendations are based on my military tactics, which you can find a little bit further in the guide. The Centre5. I'm not trying to do the same strategy, but using some parts to improve my game. It is important to note that, that once enemy divisions start to break through your front line, it means only one thing defeat as your divisions will god onto tiles with no forts constructed on them. Tom, try 9 or 12 companies of infantry with Engineers and Recon as a base for defense division. AT in general is useless and you're better off using tanks to fight tanks. These are like the 5/2/2, but for multiplayer. First off, the tanks: Now the probably most important variant, Fighter II: If you still have air XP left, upgrade your CAS: The Great Purge is National Focus that you have to pick in order to avoid a Civil War. If I come out of Spain with 5 veteran divisions, those will become the first 5 heavy tanks (1 at a time so they can be filled with tanks). This item has been removed from the community because it violates Steam Community & Content Guidelines. You have 280 factories in 1944 and are building nukes. Honestly, they should just force AI Soviet to go war economy and not rush service by requirement. Dont forget to research SPA and TD for the T-34. I particularly like ideas 1 and 4 and will look into writing these at some point. 3) Having an alternative reality German 1936 Revolution, with huge democratic German faction, alternative to Allies, and later creating the European Union in 1940s. (Comprehensive Guide) [2019], Lonestar ElixirConf 2017- Elixir Adoption at Scale: A Comprehensive Guide by Ben Marx. Regardless, that doesn't change the strategy. Repeat across multiple generals until your groups of 14 divisions are sufficient to cover the whole frontline. Valve Corporation. Just research the second Light Armor in 1936, then start researching 1st Medium Armor in 1937 just before signing the treaty, then youll have your 2 MArmor bonuses from the treaty, and the last one, for T54, from the Great Purge tree. Well, there is always the option to encircle half of Poland and Belarus with light tanks, or as I like to call it, the Minsk Pocket. Moreover, here is a list of how you should spend your political power, on advisors and laws etc. I ended up putting my entire army on aggressive and sitting back to get some fresh air. And heres a couple of additional options Ive stumbled upon in my later runs for the USSR: 1) Why not wipe out Poland as soon as you can fabricate a claim in 1937 (and why not have your Purge focus finished by that time)? I hate to say this but it's a terrible template. In your national focus tree, you should go down the Positive Heroism root as opposed to the Collectivist Propaganda as you get Konstantin Rokossovsky (Armor Genius) and higher research reduction times, making you more advanced by the time you go to war in 1941. Revive the Stakhanovite17. maybe CAS/air superiority issues? What to Expect Changes and New Meta in No Step Back No Step Back DLC overhauled combat width and other things which permanently changed the current meta. Plus, unlike forts, these tanks and military factories will be serving the Union no matter where you fight later. IT'S DONE. Hey comrade Ulyatt, what a great Soviet strategy works just fine against Axis in 1941! Soviet national focus tree - Hearts of Iron 4 Wiki - Paradox Wikis @Mad Lad Harry lmao, for that i could mod you on tommys channel xD, yeah man all welcome only games, i play fascist soviet. Engineers, logistics, maybe support AT if you have the techs. I'm covering tank templates fourth because they definitely require the most thought of any template. If you're going to be pierced/being pierced/on a budget (SA) more infantry and fewer tanks is better, all the way up to 10/10, which is arguably better on defense and will take far fewer losses. Awesome guide! If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. Guide - Steam Community So why not focus on military factories in late 1938, and then use them to add just one company of Medium Armor to every infantry division? Now you will miss out on having Rokossovsky who is a highest tier advisor like Rommel and you will not get a -50% on one aircraft but it is still absolutely worth it. State level AA only affects bombers and does some damage to CAS. So, what are you waiting for? ! Well, thats my military tactic in a concise nutshell. Espaol - Latinoamrica (Spanish - Latin America). Hoi4: Soviet Union - Not One Step Back Achievement Bitt3rSteel 136K subscribers Join Subscribe 11K Share Save 459K views 1 year ago #NoStepBack #hoi4 #DLC #hoi4 #DLC #NoStepBack Check out. Generally, for heavies, you don't want to use motorized if you can avoid it, since it negates a lot of their biggest advantages. They suck at attacking though, with a measly 100-200 breakthrough depending on your ratio. The impact of this last event was documented in a December 1953 memo detailing the planning for Atoms for Peace: the administration "Started thinking 2-1/2 months ago." War Economy16. Once you get past the Great Purge, the Axis should be no bother at all particularly with my military tactic. Template issues for sure. I used to play games mainly in Germany, France and Japan. Planes above tanks for the first round of Barb, because if they bomb your logistics and you can't supply your bombarded troops, kapish, you're kaput. Talk to your allies to sell licenses like the medium tank II. Soviet Union, as one of the seven major powers, has a unique national focus tree. Division level AA reduces the penalty from air superiority and shoots down CAS that directly attack the division. AT and Field hospital supports are useless and too expensive. Fewer than 7 infantry is not recommended unless you are quite good at micro and will use them very sparsely as "shock units" which can't be pierced and will take key positions. First thing I do when I start the game is retraining all horseman and backup infantry for normal infantry. SPG gun, reliability, armor is optional if you have extra XP, TD gun, reliability, armor is useful for making space marines with TDs but can be left off. Finally, you need to consider what variants you want to use. Reddit and its partners use cookies and similar technologies to provide you with a better experience. 19 mils after conversion, 23 after Armament effort 4 support, 1 AA, 5 arty, 1 mot, 3 LT, 5-9 guns 1 15K guns to Spain, 20K guns to China + grinding divs, 70%+ equipped troops + fully trained 20widths by mid 1941, fully equipped Infra troops, Transition to mils sooner in MP where the Allies boost the Soviets, can go as low as 170 owned mils if you have 50+ exports, 230+ mils by end of 1941, 50+ on tanks, rest finishing infantry equipment 100-120 guns2, 15 arty2, 20 support, 25 AA2. All rights reserved. Amidst civil war, the mighty Japanese Empire continues to build up her arsenal preparing for expansion on the continent. I will explain what you should do during the Great Purge below. Ok, lets look at the Focus Tree. Winter is a game changer. https://www.reddit.com/r/hoi4/comments/ev425v/i_kept_on_losing_the_game_frustrating_soviet/fftmbvw/?context=3. Training 40widths are just for the future heavies, you should not convert volunteers into 40w motorized. Less micro than 1 division per tile and helps prevent encirclement. On May 6, 2021, it was announced that Apple TV+ would produce Amit Bhalla's and Lucas Jansen's TV series Hello Tomorrow!, with Bhalla and Jansen co-writing and producing with Blake Griffin, Ryan Kalil, and Noah Weinstein's Mortal Media, Billy Crudup, and Jonathan Entwistle, with Entwistle set to direct the 10-episode . It is rich in both natural and human resources and has decent technology. If Germany cant repel the D-Day, its going to be over anyways because he cant capitulate you. And I personally try to keep speed above 5.5. Here is the three choices I recommend choosing during the Great Purge: By having an advanced military, this will give you an upper hand over the enemy. This is a vanilla (1.10.x), multiplayer-oriented guide, but naturally applies to singleplayer as well. HSPG will just make you lose to tanks and aren't usually practical. I'm almost finished - just one more to go, with some of the fun templates to talk about like 7/2s, as well as some actual fun ones like light SPGs and TDs, superheavy tanks, and an actually useful "cavalry" template. YOU ARE A MAGNIFICENT SOVIET ONION! Soviet Union Guide - Defense in Depth : r/hoi4 - reddit HOI4 Soviet Union Guide time. 2) Playing a big bad Romania, with dividing Yugoslavia, Czechoslovakia and turning Bulgaria, Greece and Turkey into puppets. Can upgrade reliability and armor if you have extra XP. How is it possible to get those spanish volunteer division templates in 1936? Edit: Figured out no-air Soviets are now expire, dead, gone, and invalid. On a minor note, for the 40w divisions you train to veteran and then convert to veteran HTs, do you convert the grinding divisions to those or just let them die and send more volunteers? Cheers!00:00 - Intro00:28 - Starting Set Up05:45 - Airforce Set Up07:22 - Focus Tree Order08:11 - Front Line Set Up12:00 - Delete The NKVD12:40 - Line Up War Goals13:45 - Collab Govs/ Intel Agency Set Up15:45 - Officer Corps Set Up16:40 - Spanish Civil War19:22 - Stability PP Buy20:19 - Events and Decisions20:39 - Intel Agency Finished22:15 - Setting Up Collaboration Governments24:29 - Field Marshal Upgrade27:10 - Tank Design29:39 - Tank Genius PP Buy31:25 - Division Templates32:58 - OutroOP Focus Tree Order:1. You can only take countries and territories that are affected by the Molotov-Ribbentrop" pact. The heavy tanks came later than I like because AI Germany doesn't do Tank Treaty 3rd focus and tank production ramped up about a year later than it would have to in multiplayer. Although, you miss out on 15% national unity, the ability to research technology quicker will give you a significant advantage over your foes. However, if you build a considerable air force before 1941, focusing more so on fighters and close air support, you should be totally fine. First just build civs in Moscow and Kiev, and try to go War Economy. Hearts of Iron IV Soviet Union Guide World Conquest R56 How do you properly use the 4cav-1lt to train traits? Hoi4 Soviet Union Guide 2020! - YouTube Armor is useful if you believe your division will not be pierceable with upgrades. Hoi4 How to WIN As The Soviet Union, Race For Germany Achievement Guide Did you build a war factory by the age of 41? 1 / 5. Fix your eco, the rest will be much better. Every focus Ive completed in this screenshot is needed and justified. Join. USSR has been heavily nerfed in the No Step Back DLC and it will be a lot of fun figuring out the new USSR focus tree. Fellow comrade, you have been called to action to take command of the mighty Red Army. Uses: As mentioned before, the Allies will find these quite useful for D-day and maybe even some naval invasions in Asia (in the few regions not filled with jungles or mountains). To ensure I help you, I have a couple of questions. Let me know, do you think this setup is viable in multiplayer? In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. That way one doesn't have to micro the construction queue that much and it would look like this and the start of the game: I think that's what I have pictured, maybe civs in Moscow are a lower priority than infra in Orenburg but they get bumped up when conversions finish. The individual tanks have 200 armor and 100+ piercing, and I . What do you recommend by the bunkers lvl 5 max with anti air and radar? Hoi4: Soviet Union - Not One Step Back Achievement - YouTube Just to check are you playing as the Soviet Union? Yes, this game is just brilliant, offering countess opportunities to create an alternative history. Support Companies: Same as an infantry TD. Hearts of Iron 4 Soviet Union MP Guide - 2021 - YouTube Engineers are always good, especially if you have them upgraded for river crossings. Soviets would get significantly more imports so their economy could switch to military production sooner. Make sure you don't lose your piercing if you go too low! It's really good. With tanks, start the BT-7 (Light tank II) before you accept the German tank treaty. Begginers to. My 4 tanks can't do crap against infantry nor other tanks even attrition. All rights reserved. The reason is obviously the massive production boost in the form of stability and the 10% Construction. WORSHIP ME!!!!!!!!!!!!!!!!!!!!!!!!!!!! HOI4 Dev Diary - Soviet Union Historical and Common Branches OP Soviet Union Guide [1]- HOI4 No Step Back- Focus Tree/ PP Order/ Army Composition. I hope that you are all having a great summer, and that you are prepared for a little reading, because today we'll be talking about the last country left to show for the upcoming expansion, a country that, in the direst of times, did take No Step Back. If you're really on top of things you could even disable them from getting new tanks at all, especially if it's early in the war. In today's video I'm sharing with you my strategy for beating Germany. Then you worsened the issue by going closed economy so you can't get any trade and your construction speed is slower. 148. r/hoi4. There's no way to not be grinding one of those if you have 5 divisions so you just delay both as long as possible. Support engineers, signals, AA, maintenance. 8:1 casualties and Germany capitulated in 1944. Stacie Passon and Ryan McFaul also directed episodes.. Production, release. If you want to just instawin, I'd consider going as low as 6 motorized, but if you're caught by enemy tanks you're in trouble. Patriarch of All RussiaJoin My Discord Community: https://discord.gg/Y9dXkCeMBhMy Patreon: https://www.patreon.com/efficientstrategygamingFind me on Steam: https://steamcommunity.com/profiles/76561198069212686Paypal Donations: https://www.paypal.com/donate?hosted_button_id=GLAHHX3FNEMEEStreamlabs Donation Page: https://streamlabs.com/efficientstrategygamingBuy Paradox Interactive Games: http://paradoxinteractive.pxf.io/c/1407834/513865/8792Merch Store: https://efficient-strategy-gaming.creator-spring.com In terms of the order you should do your national focus tree, here is what I have found works best for me. Menu. Tanks is 1 or 2 divisions with light tanks. Support Companies: Same as heavies when you don't care about armor. Support Companies: ALWAYS engineers on your marines. So whats the best way to go about it? Now onto the ones that actually pay off like. "Air Production" Focus is banned pretty much everywhere. Although this may seem a bit odd, placing these land forts will mean the Axis forces will attack you with no luck. Hearts of Iron IV: Communist China Guide - KeenGamer Hello, thanks for your comment. Then you tripled down on this and built forts and state AA, a complete waste of construction time. Hi you seem a pro in Soviet Union. Hi, thank you for the comment. JetBooking for Elementor | Comprehensive Guide. My inf strat at the moment is; Main inf - 30w, Fillers - 15w, Fillers have aa and main inf have whatever you'd like. However, I use a somewhat different tactic to a lot of players, so the advice I provide may not be your cup of tea, but I have found it gets effective results, particularly against the Axis forces. The Hearts of Iron 4 Soviet rework is so big it needed its - PCGamesN As for HSPAA and the like, ideally you won't need it as the Allies by the time D-day happens, but if not it's still practical as always. Unfortunately whilst playing as the Soviet Union in Hearts of Iron IV, you have to deal with Stalins Great Purge. #hoi4 #heartsofiron4 #ww2 #FreemurIt is a guide that tells you how to repel the German and Russian attack as Poland.Musics:Polish Folk Song - Hej SokolyPolis. Would go a long way towards fixing things. For the Axis and anyone who will fight in Africa, reliability is useful. The rest pretty much comes down to your abilities and micro/using hotkeys. There is a fixed amount of Equipment that you can send to China (usually around 40k guns. So you just dont need to take Molotov-Ribbentrop Pakt. Here is my post, can u please help ? Soviet Union Guide : r/hoi4 - reddit.com Heres a couple of ideas for other vanilla game walkthroughs that look promising to me: 1) Turning Hungary into badass Austria-Hungary per focus tree on the left. You should prioritize Industry, Electronics and Land/Air Doctrines first, producible Equipment should be second and flat bonuses and improvements third. The update has obviously changed how the Soviets work so how do you play them now, I tried to do a fortline hold behind a river but it failed, New comments cannot be posted and votes cannot be cast. They are most viable as Germany, simply because they receive 3 tank research bonuses, but still can be used as anyone who gets at least 2 bonuses. Anti-Air upgrade on SPAA is 15% per level instead of 5% like gun. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform.

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hoi4 soviet union guide 2021